Minimal encoder input handling
It is now possible to act on the encoders input. No effort regarding debouncing and dechattering has been done yet.
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3b2bf1d967
commit
86ec90b202
1 changed files with 59 additions and 16 deletions
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@ -1,6 +1,7 @@
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#define F_CPU 8000000UL
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#define F_CPU 8000000UL
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#include <avr/io.h>
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#include <avr/io.h>
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#include <avr/interrupt.h>
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#include <util/delay.h>
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#include <util/delay.h>
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#include <stdbool.h>
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#include <stdbool.h>
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@ -13,6 +14,9 @@
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#define LCD_CD PB0
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#define LCD_CD PB0
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#define LCD_RST PB1
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#define LCD_RST PB1
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#define ENC_A (PINB & (1 << PB6))
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#define ENC_B (PINB & (1 << PB7))
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const uint8_t splash[] = {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xC0, 0xE0, 0xF0, 0xF0, 0xF8, 0xFC, 0xFC, 0xFE, 0xFE, 0xFE, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFE, 0xFE, 0xFE, 0xFC, 0xFC, 0xF8, 0xF0, 0xF0, 0xE0, 0xC0, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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const uint8_t splash[] = {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xC0, 0xE0, 0xF0, 0xF0, 0xF8, 0xFC, 0xFC, 0xFE, 0xFE, 0xFE, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFE, 0xFE, 0xFE, 0xFC, 0xFC, 0xF8, 0xF0, 0xF0, 0xE0, 0xC0, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x80, 0xF0, 0xFC, 0xFE, 0xFF, 0xFF, 0x7F, 0x3F, 0x1F, 0x3F, 0x3F, 0x7F, 0x7F, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x7F, 0x1F, 0x0F, 0x0F, 0x07, 0x07, 0x07, 0x03, 0xC3, 0xE3, 0x73, 0x37, 0x17, 0x07, 0x0F, 0x1E, 0x3C, 0xF0, 0x80, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x80, 0xF0, 0xFC, 0xFE, 0xFF, 0xFF, 0x7F, 0x3F, 0x1F, 0x3F, 0x3F, 0x7F, 0x7F, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x7F, 0x1F, 0x0F, 0x0F, 0x07, 0x07, 0x07, 0x03, 0xC3, 0xE3, 0x73, 0x37, 0x17, 0x07, 0x0F, 0x1E, 0x3C, 0xF0, 0x80, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0xFF, 0xFF, 0xFF, 0xE7, 0xC3, 0x81, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0xFF, 0xFF, 0xFF, 0xFF, 0x0F, 0x00, 0x00, 0xFC, 0xFE, 0xFE, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFE, 0xFC, 0x30, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0xFF, 0xFF, 0xFF, 0xE7, 0xC3, 0x81, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0xFF, 0xFF, 0xFF, 0xFF, 0x0F, 0x00, 0x00, 0xFC, 0xFE, 0xFE, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFE, 0xFC, 0x30, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0x00,
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@ -21,6 +25,8 @@ const uint8_t splash[] = {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80,
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0xE0, 0x60, 0xE0, 0x00, 0x00, 0xE0, 0x60, 0xE0, 0x00, 0x00, 0xE0, 0x60, 0xF8, 0x00, 0x00, 0xE0, 0xA0, 0xE0, 0x00, 0x00, 0xE0, 0x20, 0x60, 0x00, 0x00, 0xE0, 0xA0, 0xA0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xE0, 0x60, 0xE0, 0x00, 0x00, 0xE0, 0x20, 0x60, 0x00, 0x00, 0xE0, 0x60, 0xE0,
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0xE0, 0x60, 0xE0, 0x00, 0x00, 0xE0, 0x60, 0xE0, 0x00, 0x00, 0xE0, 0x60, 0xF8, 0x00, 0x00, 0xE0, 0xA0, 0xE0, 0x00, 0x00, 0xE0, 0x20, 0x60, 0x00, 0x00, 0xE0, 0xA0, 0xA0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xE0, 0x60, 0xE0, 0x00, 0x00, 0xE0, 0x20, 0x60, 0x00, 0x00, 0xE0, 0x60, 0xE0,
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0x03, 0x02, 0x03, 0x00, 0x00, 0x03, 0x00, 0x03, 0x00, 0x00, 0x03, 0x02, 0x03, 0x00, 0x00, 0x03, 0x02, 0x02, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x02, 0x02, 0x03, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x03, 0x02, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x0B, 0x0A, 0x0F};
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0x03, 0x02, 0x03, 0x00, 0x00, 0x03, 0x00, 0x03, 0x00, 0x00, 0x03, 0x02, 0x03, 0x00, 0x00, 0x03, 0x02, 0x02, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x02, 0x02, 0x03, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x03, 0x02, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x0B, 0x0A, 0x0F};
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static uint8_t enc = 0;
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void spi_init(void) {
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void spi_init(void) {
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SPI_DDR |= (1 << SPI_SCK) | (1 << SPI_MOSI) | (1 << SPI_SS);
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SPI_DDR |= (1 << SPI_SCK) | (1 << SPI_MOSI) | (1 << SPI_SS);
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SPI_PORT |= (1 << SPI_SS);
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SPI_PORT |= (1 << SPI_SS);
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@ -86,32 +92,69 @@ void lcd_splash() {
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}
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}
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}
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}
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// Encoder rotation interrupt
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ISR(PCINT0_vect) {
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cli();
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switch(enc) {
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case 0:
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if (ENC_A && !ENC_B)
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enc = 1;
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else if (!ENC_A && ENC_B)
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enc = 3;
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break;
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case 1:
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if (ENC_A && ENC_B) {
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enc = 2;
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} else if (!ENC_A && !ENC_B) {
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enc = 0;
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}
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break;
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case 2:
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if (!ENC_A && ENC_B)
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enc = 3;
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else if (ENC_A && !ENC_B)
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enc = 1;
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break;
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case 3:
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if (!ENC_A && !ENC_B) {
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enc = 0;
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} else if (ENC_A && ENC_B) {
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enc = 2;
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}
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break;
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}
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// TODO: proper debounce and dechattering
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_delay_us(100);
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sei();
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}
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int main(void) {
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int main(void) {
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// FastPWM: 1.25kHz
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// FastPWM: 1.25kHz
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// TODO: Try to get the backlit even more dim
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TCCR0A = (1 << WGM01) | (1 << WGM00) | (1 << COM0B1);
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TCCR0A = (1 << WGM01) | (1 << WGM00) | (1 << COM0B1);
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TCCR0B = (1 << CS01) | (1 << WGM02); // prescaler = 8;
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TCCR0B = (1 << CS01) | (1 << WGM02); // prescaler = 8;
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OCR0A = 100;
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OCR0A = 100;
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OCR0B = 10;
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OCR0B = 0;
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DDRD |= (1 << PD5);
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DDRD |= (1 << PD5);
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bool reverse = 0;
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// SPI setup
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spi_init();
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spi_init();
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lcd_init();
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lcd_init();
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// Encoder setup
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PORTB |= (1 << PB6) | (1 << PB7);
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PCICR |= (1 << PCIE0);
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PCMSK0 |= (1 << PCINT6) | (1 << PCINT7);
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// Show splash screen
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lcd_splash();
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lcd_splash();
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while (1) {
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// Enable interrupts
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_delay_ms(1);
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sei();
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if (OCR0B > 100)
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// Run...
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reverse = !reverse;
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for (;;);
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if (reverse)
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OCR0B++;
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else
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if (OCR0B > 0)
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OCR0B--;
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else
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reverse = !reverse;
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}
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}
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}
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