fw-rust: Improve debouncing when going back
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When pressing the button until the timer1 creates an interrupt in order to create a "back" event, there were some debouncing problems.
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@ -160,6 +160,7 @@ impl ClockGenerator {
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if self.tc1.tccr1b.read().cs1().is_prescale_64() {
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self.tc1.tccr1b.write(|w| w.cs1().no_clock());
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self.screen.input(&Input::Select);
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self.delay.delay_ms(3_u8);
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}
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}
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UPDATE_BUTTON.store(false, Ordering::SeqCst);
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